![]() ![]() New dynamics, such as flanking, have been added to make combat shorter, more intense, and more intuitive. Leaders and heroes - special, unique units who can be increased in skill and outfitted with superior equipment as the game progresses - will now be able to acquire special mounts that are more advanced than the default mount that cavalry units make use of for example, a dread spider mount would allow a hero to bypass walls in a siege situation. Leaders Īge of Wonders III deviates from previous iterations in the series by allowing players to select their main character's skill set from traditional RPG classes - sorcerer, dreadnought, theocrat, rogue, archdruid, and warlord - as well as "specializations," on which Triumph Studios has yet to elaborate. In past games, there have been two modes of turn system - simultaneous, in which players can move their units all at once in the same turn, and classic, in which players take their turns in a predetermined order. ![]() Units have a limited number of movement points that are restored at the beginning of each new turn. Īge of Wonders III is a turn-based strategy game. The graphics of Age of Wonders III will be presented in 3D instead of the isometric view the series has utilized up to this point. As in Age of Wonders II, players will have domains, areas of influence in which the leader character can make use of his magical abilities in this third game, however, domains will also affect diplomacy and income. Unlike the previous games, the player's alignment is based not on race, but rather the player's actions and the cultures the player absorbs into their empire. These are notably fewer than the races available in earlier Age of Wonder games, though it has been implied that some of the initially excluded races may be included in later expansion packs. There will be six races available for play: humans, draconians, high elves, dwarves, orcs, and goblins. Single-player scenarios, online multiplayer, random map generation, and an extensive map editor will offer a variety of gameplay experiences. As in the case of the first game in the series, Age of Wonders III offers a campaign playable from two sides, the human-centric Commonwealth Empire and the Court of the High Elves. Gameplay is chiefly concerned with exploration, resource and infrastructure management, and defeating your opponents in battle, though diplomacy does figure in one major game option in previous games in the series is whether or not more than one player can achieve victory by means of an alliance. Gameplay Įlves seen here importing democracy to the free peoples of the Evil Isles.Īge of Wonders III is a high fantasy game in which the player assumes the role of a political-military leader. The Elven Court takes exception to this, and wants to rally the ancient races to stand in defense against imperial ambitions, hence the central conflict of Age of Wonders III. The Commonwealth Empire means to sweep aside the old ways and assimilate the world. Though it set out with benign intentions, once the Empire was through expanding, humans seized power and pushed forward with technology and commerce. Meanwhile, the Commonwealth Empire began as a joining of races for mutual protection and the sharing of knowledge. The High Elf race was founded many years later when Julia married a dark elf and reunited their two races. These factions and others clashed in the Valley of Wonders, around the ruins of the razed elven court. Inioch's daughter, Julia, led the wood elves and the Keepers, a group that had no genocidal intentions. The son of the slain king Inioch, Meandor, led the dark elves and the Cult of Storms, a group that intended to wipe out the humans. Queen Julia, Saridas, and their daughter.īefore the events of the first game, the elven court was decimated by humans, an invasive race new to the Blessed Continent at the time. The game's predecessors, Age of Wonders, Age of Wonders II: The Wizard's Throne, and Age of Wonders: Shadow Magic were released in 1999, 2002, and 2003 respectively. It will be released on Mathrough digital distribution, as well as through retail in select territories. Age of Wonders III is a turn-based strategy video game in development by Dutch developer Triumph Studios, and was announced on Februfollowing a successful digital re-release of the original series.
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